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GAME DATA BASE

Tropico - Game Facts

The game has slipped to February 2001 "We wanted to make Christmas but the game wouldn't be ready. Unfortunate but rather have it right"

Tropico will support Windows 2000.

Distasters can include weather, rebellion, accidents and forgien
- intervention. You don't really deal with other countries besides the USA
- and USSR.

It will be an open ended game, but there will also be a scenarios

You can be tossed out of power by a rebellion or military coup.
- It's based on your popularity. If your people hate you they will rebel. IF
- your MILITARY hates you they will stage a coup

There will be a map editor

Feeding your people is a land use issue. The land will have
- generated usefulness qualities for certain crops. If it is suited for a
- cash crop (Coffee or Tobacco) then you'll get good production for that crop
- but not necessarily for say wheat, which can be eaten OR shipped for money.

tropico uses a new generation of the S3D engine (S3D is Railroad Tycoon II's graphic engine). The trucks, planes and
- ships will use full 3D sprites. Mind you, this is not a Transport game
- though it does come into play. It's a political builder and social sim.

a quote from the transcript "Tropico will support 800x600 to 1600x1280 . potentially 640x480 too".

Time is rather ambiguous as it's not true time. However it's
supposed to be 1950-1970 or so

Computer Games magazine will have a large story on Tropico
- this month.We'll be showing them everything that we've got so far. The
- Computer Games Magazine article cover much of it and the rest we'll be able
- to show someday soon

No playable demo coming in next few months

Tropico works like this. You're given an evironment with a small
- population of thinking, feeling and motivated people. You introduce things
- into their environment to get them to act.

Tropico has Gems, Gold, Silver, Iron and Tin for natural minerals.
- These can be used to ship out of country for cash in native state or can be
- brought to a forge for refining and then shipped for more money or a Jewelry
- factory for more money.

I don't know if we'll be optimizing for AMD 3DNOW

Tropico - FAQ

General
What is PopTop Software?
Who is Phil Steinmeyer?
What is Tropico all about, anyway?

Gameplay
Is Tropico a "software toy" like Sim City, or will there be goals?
How many characters will be available?
Will each of the island's citizens be identical?
Do I control my citizens' actions?
Can my island population exceed 500?
How do I increase the population of my island?
Can I increase population by creating more citizens?
Will Tropicans live forever or will they eventually die of natural causes?
Will Tropicans live in family settings?
Can Tropicans form bonds with other Tropicans? (i.e. friendships, relationships, etc.)
What will affect a character's attitudes?
What type of jobs can the characters have?
How many buildings will be available?
Do I have any control over the buildings I create?
Will the buildings have any characteristics?
Will the layout of buildings have any affect on the citizens?
Will Tropicans ever construct buildings on their own?
What disasters can occur on your island?
Will external politics be factored into game?
What are the benefits have positive foreign relations?
What type of weather will be in the game?
What characteristics will my dictator have?
What flaws can I choose and how will they affect my dictatorship?
Can a dictator lose power?
How long will a dictator be able to reign until they are required to retire?
Will the dictator age?
What political factions will exist on my island?
What natural minerals can be found on the island?
How do I pass a law, or edict?
How many edicts will be available?
About how many minutes will a normal Tropico day be in regular time?
Does advancing time affect gameplay?
What about the economic aspects of dictatorship?
Will I be able to make money through the drug cartel?
Can my island have a golf course?

Features
Will there be multiplayer?
What resolutions will Tropico support?
Does Tropico use the same graphic engine that was used in Railroad Tycoon II?
What other features will be available in regards to the game's appearance?
Since Tropico uses the Railroad Tycoon 2 engine, will there be scenarios?
Will there be a map editor?
Can I import images into the map editor ala Railroad Tycoon II?
Will I be able to save games in progress?
Will there be speed settings in Tropico? (Eg: Fast, medium, slow)
Will there be different difficulty levels?
Will Tropico be expandable over the Internet at all?
Will there be add-ons or downloads available after the game is released?

Development
When will Tropico be released?
Is there a demo available?
Will Tropico be translated into any other languages?
Will there be a Mac/Playstation/Dreamcast/etc. version of the game?
Is there a newsletter I can get my name onto?
What about a beta-test?

System Requirements
What are the minimum system requirements?
Can I play it on my Macintosh?
Does it need hardware acceleration?
What cards are supported?
Will Tropico support Windows 2000?
Will Tropico be optimized for AMD 3DNOW?

Miscellaneous
Does Bigfoot exist?
About the FAQ
Adding to the FAQ
Revision history
About the author
Where can I find additional Tropico information?

GENERAL - back to top


What is PopTop Software?
PopTop Software Inc. is a premier developer of computer strategy games. PopTop has dedicated itself to create exciting games that everyone can enjoy - easy to learn, hard to master, lots of gameplay value, and minimal violence. In 1998, PopTop released Railroad Tycoon II, and several follow-ups and ports have followed in the last 2 years.

Who is Phil Steinmeyer?
Phil Steinmeyer is a programmer and game designer who founded PopTop Software in 1993. He is the creator and designer of the game Tropico.

What is Tropico all about, anyway?
In short, Tropico is a builder/city planner-oriented computer game with some political overtones. It is about exercising influence on people to make them happy, or, failing that, to repress them and/or otherwise keep them from tossing you out of office.

GAMEPLAY - back to top


Is Tropico a "software toy" like Sim City, or will there be goals?
In most cases, the goal will be simply to stay in power. However, there are scenarios, such as build up your population to 500 people in 35 years, or have $10 million dollars in your Swiss Bank Account in 20 years.

How many characters will be available?
Right now there are 46 human units (a.k.a. characters or citizens) in the game.

Will each of the island's citizens be identical?
No. Each person in Tropico will have a distinct personality based on fifty separate attributes. The various citizens will have different political views, physical desires, home lives and moral attitudes. Each of the fifty characteristics for your Tropicans will affect their behavior and their relationships with each other.

Do I control my citizens' actions?
You don't tell your people to go about their lives directly. Instead, you must provide incentive to do the things you want them to do, like pay better wages, bribe or provide amenities they want.

Can my island population exceed 500?
The programmers have set the limit at 500 for performance reasons. That's still up for change if testing reveals the need to limit them more or the room to expand.

How do I increase the population of my island?
You cannot directly control population. Initially, you're given an environment with a small population of thinking, feeling and motivated people. You introduce things into their environment to get them to act. For example, you may introduce a Contraception Ban, which may increase the birthrate of your island. Or you could affect Tourism to attract more tourists to your island.

Can I increase population by creating more citizens?
You never create characters, you only influence people. Unlike Age of Empires, where you "make a villager" or "make a cavalry unit," in Tropico you have a birth rate and immigration. Children grow up, go to school, and become whatever appeals to them based on multiple factors, and can change at any point if they so desire.

Will Tropicans live forever or will they eventually die of natural causes?
They will die of natural and directed causes.

Will Tropicans live in family settings?
Yes. They will have nuclear and extended families. This is important for reasons like arrests and assassinations, as these types of things will impact the entire family even if they don't "see" it happen in the game world. Normally, those Tropicans which can draw line of sight to these types of events will react to the deed.

Can Tropicans form bonds with other Tropicans? (i.e. friendships, relationships, etc.)
Other than marriage, no, though they can agitate each other.

What will affect a character's attitudes?
Many different elements affect the citizens' attitudes, including: birthplace, education level, economic background, and their overall background, whether he or she has adequate food supply, shelter, money, happiness with their employment, entertainment, etc.

What type of jobs can the characters have?
Employment is sorted into three main categories: uneducated, high school, and college. Jobs that would allow uneducated citizens include the following: dockworkers, farmers, miners, and prostitutes. Jobs that need at least high school education include: shopkeepers, teachers, and priests. Lastly, jobs that need college level education include the following: generals, bishops, bankers, doctors, and journalists. All citizens in their job will start off with a skill level 0, and they will be able to work their way up to a skill level 5 (or less, depending on their intelligence).

How many buildings will be available?
Approximately 60 different types of buildings will be available. Some of these types will have multiple variations, and others will have upgrades available.

Do I have any control over the buildings I create?
Yes. You will be able to modify your buildings in ways that affect your population (i.e. set wages, prices of goods, etc). An example of how you will be able to modify a building is through newspaper, radio, and TV stations. You'll be able to determine what type of programming they play daily. For example, you may chose to broadcast religious TV shows to make the religious people on your island happy. Or perhaps you'll broadcast political propaganda to help soften any negative impact your policies may have.

Will the buildings have any characteristics?
Each building has an 'aura' associated with it that emanates outward. The six auras are crime, tourist appeal, residential appeal, governmental respect, governmental repression, and pollution. In addition, buildings will have individual settings to control wages, service fees, quality of service, etc. Some buildings will also have upgrades available.

Will the layout of buildings have any affect on the citizens?
Streets and buildings are placed as you see fit. This may not seem like it's important other than for aesthetics but it will have a major bearing on how the game will play. Distance to work, market and entertainment will effect industry efficiency and expose your people to other influences that may be harmful to their opinion of their dictator.

Will Tropicans ever construct buildings on their own?
There is just one building that a Tropican will build by himself - a shanty. This is a barely adequate bit of shelter that they will create wherever they can find space if you do not provide adequate housing. Living in a shanty for any length of time will make a Tropican angry.

What disasters can occur on your island?
Disasters can include popular revolution, military coup, rebellion and foreign intervention.

Will external politics be factored into the game?
You don't deal with other countries besides the USA and USSR. To establish contact with either of these foreign powers, you will need to build a foreign ministry.

What are the benefits have positive foreign relations?
Benefits of friendly foreign relations include better prices for trade goods, possible money grants or loans, and possible military or political support.

What type of weather will be in the game?
It rains, and that determines in large part the soil quality and what crop types can be grown.

What characteristics will my dictator have?
You will be able to choose the type of dictator you wish to play. You will "create" your dictator, choosing from various qualities and flaws, as well as background and rise to power. Depending on how you design your dictator, you may have an easier or more challenging time running your island.

What flaws can I choose and how will they affect my dictatorship?
There will be about 20 flaws to choose from. Some examples of available flaws are: Flatulence, Alcoholic, Womanizer, Moronic, and Compulsive Gambler. As an example, a Compulsive Gambler might get caught spending the government's money on a bad night at the craps table or often losing money from their Swiss Bank Account.

Can a dictator lose power?
You can be tossed out of power by a rebellion or military coup. It's based on your popularity. If your people hate you, they will rebel or revolt. If your military hates you, they will stage a coup. Foreign powers can also topple your government if pushed.

How long will a dictator be able to reign until they are required to retire?
A dictator will never be forced to retire by the game (unless ousted in a govenment overthrow).

Will the dictator age?
No, the dictator is ageless.

What political factions will exist on my island?
The political factions, derived from the individual worker traits, will be Military, Religious, Intellectual, Environmental, Capitalist and Communist.

What natural resources can be found on the island?
Tropico has Gold, Iron and Bauxite for natural minerals. These can be used to ship out of country for cash in native state. Gold can also be brought to a jewelry factory for refinement into a more valuable commodity (jewelry). You can also chop trees for export or refinement. Some crops can also be processed into more valuable goods (rum and cigars, for example). You can even utilize the natural beauty of your island for tourism.

How do I pass a law or edict?
The ability to pass an edict will be based on which buildings you have already built and whether you have enough money. In return, the edict may influence certain factions in ways that must be considered.

How many edicts will be available?
There will be approximately 35 to 40 edicts.

About how many minutes will a normal Tropico day be in regular time?
It will pass by quicker than "real-time." Time passage is still being modified so it's impossible to say what it will be.

Does advancing time affect gameplay?
Time is rather ambiguous as it's not true time. Although time passes, it doesn't change technology or world events. For the purposes of reference and attitudes, the game is set in 1950's-70's. If you play till 2000, the Soviet Union will still be unified with the Cold War in full swing and with people still using the same industries.

What about the economic aspects of dictatorship?
There are basic resource operations like logging, farming and mining that offer low profits. If you're willing to invest time and money into building infrastructure, you can begin to trade in industries. The industries will process raw materials from resource operations and turn an even higher profit. Tropico also has a tourism model that will pour money into your economy.

Will I be able to make money through the drug cartel?
Poptop decided early on to exclude all drug-related issues from the game. You will, however, be able to make money from "questionable" means, like cabarets or nightclubs.

Can my island have a golf course?
No, golf courses are no longer a part of the game.


Features - back to top


Will there be multiplayer?
Poptop decided early in the project that Tropico would not have multiplayer, in order to make the single-player aspect more robust.

What resolutions will Tropico support?
Tropico will support 800x600, 1024x768, 1200x1024, 1600x1280 and potentially 640x480. Switching between these settings happens "on the fly" at the touch of a single key.

Does Tropico use the same graphic engine that was used in Railroad Tycoon II?
Tropico uses a new generation of the S3D engine (S3D is Railroad Tycoon II's graphic engine). The planes and ships will use full 3D models, as will air and water animals.

What other features will be available in regards to the game's appearance?
There will be a rotating map, deformable terrain, 3D objects, and high-resolution sprites (rendered at 3200x2400), as well as anti-aliasing. 3D acceleration will also provide a higher level of transparency and smoother anti-aliasing on some computers.

Since Tropico uses the Railroad Tycoon 2 engine, will there be scenarios?
There will be scenarios, but no campaign. There also won't be as many stand-alone scenarios as there were in RT2. However, in their place, PopTop is making the random-scenario generator much more robust. You will have the ability to fully edit scenarios and set the parameters for randomly-generated games.

Will there be a map editor?
There will be a map editor. It will work differently than the one in RT2 to some extent, though it is still being created, so the extent of the changes are not certain yet.

Can I import images into the map editor ala Railroad Tycoon II?

Probably. While it has not yet been implemented, players will most likely be able to load .PCX's into the editor to base their map off of.

Will I be able to save games in progress?
Absolutely. Games can be saved and loaded at any point.

Will there be speed settings in Tropico? (Eg: Fast, medium, slow)
Absolutely. Right now there are 6 settings including pause, though that is not necessarily final.

Will there be different difficulty levels?
Yes. Tropico will offer a wide range of difficulty levels. At the easiest level, you may never actually lose a game if you manage to stay in power. Harder levels may require you to satisfy certain goals within a limited timeframe. Difficulty is based on many factors set up by the player, such as your character attributes, island size, political stability and many more.

Will Tropico be expandable over the Internet at all?
There was some talk of this, but it's looking more unlikely at this time.

Will there be add-ons or downloads available after the game is released?
There will certainly be downloadable maps available - both PopTop- and user- created. However, additional characters and buildings will not be available for download.


Development-- back to top


When will Tropico be released?
PopTop expects the game to be available in late April of 2001.

Is there a Tropico demo available?
The release of the demo has been delayed until after Tropico has gone gold. Keep checking the PopTop site!

Will Tropico be translated into any other languages?
There will be foreign language version of Tropico made for other major languages, based on perceived demand. They will be released as soon as they can be developed after the English version has been finished. There will, for example, be a German version, a Spanish version, etc. At this point, however, PopTop cannot answer questions on which specific languages will or will not receive a version.

Will there be a Mac/Playstation/Dreamcast/etc. version of the game?
The game will initially ship for the PC. There will also be a Mac version shipped soon afterwards. No other platform conversion can be discussed at this time.

Is there a newsletter I can get my name onto?
No, there is no letter at this time for either Tropico or PopTop. We update our site once a week with previews, new information, and interviews, and we invite you to drop by periodically. In addition, there are several well-made and active fan sites you can visit. Links to these sites can be found at the bottom of this FAQ, or by going to our Tropico page and scrolling down.

What about a beta-test?
Beta-testing format has not yet been decided. Please wait until Tropico has made an official statement before asking to be a beta-tester.



System Requirements - back to top


What are the minimum system requirements?
Minimum system requirements have not yet been released.

Can I play it on my Macintosh?
Tropico will not be released for the Macintosh platform at the same time as for Windows. However, it will be available shortly after its Windows release.

Does it need hardware acceleration?
No, hardware acceleration will be available for improved performance but is not at all required.

Will 3D acceleration cards be supported?
Tropico will support 3D acceleration cards, but which exact cards are unknown.

Will Tropico support Windows 2000?
Yes, Tropico will support Windows 2000.

Will Tropico be optimized for AMD 3DNOW?
Maybe, maybe not.



Miscellaneous - back to top


Does that bigfoot thing really exist?
Yes, of course, don't be silly.

About the FAQ
The third version of this FAQ was completed on Januray 23, 2001. Author notes are found below.

Adding to the FAQ
If you would like to submit a question of your own for inclusion in our FAQ, just drop me an email at webmaster@poptop.com.

About the authors
This FAQ was written by Kendahl Johnson (webmaster of Tropico Paradise) and edited by David Deen and Franz Felsl of PopTop Software.

Revision history
November 8, 2000 - Finished version 1.0
November 21, 2000 - Finished version 2.0
Januray 23, 2001 - revised to version 2.1

Where can I find additional Tropico information?
Official Tropico Site- PopTop Software
Fan sites:
Tropico Paradise
Cafe Tropico
SimTropic
The Tropico Unofficial
http://www.strategie.com.pl/rrt2/tropico/
Express World
Tropico Headquarters

Written & Produced by Poptop Software

Tropico - Features

As the newly installed dictator of an obscure Caribbean island, build a path of progress for a nation mired in poverty, civil unrest and infighting.  Oh,and uhh… stash a few million in your Swiss bank account just in case you need to take early retirement.

Tropico takes the addictive building-oriented gameplay of hits such as SimCity 3000 and Railroad Tycoon 2, combined with a healthy dose of Latin American political intrigue, and bundles it up in an easy-to-learn, hard to master, utterly addictive package.

Tropico is first and foremost a builder.  Tropico provides over 100 structures to build, from hotels and spas for tourists to banana groves, sugar plantations and copper mines for food and basic exports, to rum distilleries and cigar factories for basic industry.  Industry, mining,
agriculture, or tourism, you choose to shape the economy to your vision.  And don’t let your lust for Yanqui dollars overcome your concern for the plight of your people. (or they’ll overcome your palace guards and teach you a lesson in mob justice)  As a precaution against such unpleasantness, may we suggest building the secret police headquarters for ferreting out and re-educating your misinformed dissidents?

Your island’s inhabitants are fleshed out individuals, most of whom support you as their leader (at least initially).  They go about their daily business striving for happiness under your enlightened rule.  They have homes, jobs and identities, and they like being safe, well-fed, employed and spiritually enriched.  Plan your growth well, and you’ll have plenty of money to buy your people’s favor.  Plan your growth poorly, and, well, there’s always martial law

Tropico - Press Releases

Tropico: Press Release

www.godgames.com have issued this press release confirming the release of Tropico across North America, here is the full press release:

A New Political Presence Emerges in the Caribbean… and It’s You!

PopTop Software's and GodGames' Tropico Ships to Stores Nationwide

Dallas, TX, April 24, 2001 - Today UN officials recognized the political situation brewing in the small Caribbean nation of Tropicoä and have issued a global watch. A new dictator, instated by game developer PopTop Software and high-end computer and videogame publisher GodGames, both subsidiaries of Take-Two Interactive Software (NASDAQ: TTWO), has taken over the island and is implementing new rule.

More details are being revealed as Tropico, a 3D building, strategy/simulation PC game, ships to stores nationwide today. Tropico invites desktop dictators to develop a remote Caribbean island, overseeing all building and resource management, as well as political, military and population aspects. Distributed by Jack of All Games, another Take-Two subsidiary, Tropico is available for the PC for a suggested retail price of $39.99 and is rated "T" for Teen by the ESRB. A Mac version of Tropico will be released in May.

"Tropico has a unique, tongue-in-cheek humor that is very appealing to gamers," said Phil Steinmeyer, president and lead programmer of PopTop Software. "Its simple interface allows for an easy learning curve for casual gamers, and at the same time its many layered modes of gameplay will challenge hardcore gamers."

In Tropico, players take on the role of a newly instated dictator of a remote Caribbean island and are challenged to build a path of progress for a nation mired in poverty, civil unrest and infighting. Based on their economic vision, gamers build hotels, mines, factories, and over 80 other structures. Diplomacy and politics factor heavily in Tropico, as players must pacify various internal factions and external threats. If the island's growth is well planned, the player will have plenty of money to buy the peoples' favor and ensure prosperity. If growth is poorly planned and the economy falters, the population may revolt, forcing the player to institute martial law.

"The simulation game genre is incredibly popular right now," said Harry Miller, president of GodGames. "PopTop has done an incredible job incorporating the engrossing gameplay and 'virtual voyeurism' that lend to the popularity of sim games, and combining it with a unique storyline and tropical setting to create a distinctive and groundbreaking title."

Tropico's Features Include:

  • Over 500 people of more than 45 different character types including peasants, the rich, military and clergy. All the characters' attitudes and actions are determined by their socio-economic status and personal biography, including educational level age, gender, intelligence and nationality.
  • Various internal and external political facets and activities that are at the discretion of the dictator. The three main facets to Tropico's internal politics are political popularity, uprisings and elections, while the United States and Russia serve as the two major external forces. Political activities include suppressing rebellion, maintaining political popularity and trading with foreign powers.
  • Extensive industries including manufacturing, mining, agriculture and tourism.
  • Resource management duties which give desktop dictators the ability to construct new buildings, set worker salaries, declare various edicts, manage labor and time, and grow and trade various food, minerals and crops.
  • More than 80 types of structures and environments from hotels and spas to banana groves and sugar plantations, to residential housing and ports and airports, with some rum distilleries and cigar factories thrown in for good measure!

Tropico is based on an improved version of PopTop's proprietary S3D engine allowing for highly detailed 3D graphics and renderings. The S3D engine was initially used in highly acclaimed Railroad Tycoon II. The engine will support hardware acceleration, variable resolution support from 640 x 480 up to 1600 x 1200 and variable color depth support from 8-bit to 32-bit color. Screenshots can be found at http://tropico.godgames.com.

Tropico's PC System Requirements:

  • Windows 95/98/2000/ME/NT4
  • 200 MHz CPU
  • 32 MB RAM
  • 820 MB Disk Space
  • CDROM

Tropico's Mac System Requirements:

  • System 7.5.3
  • 200MHz CPU
  • 64 MB RAM
  • 820 MB Disk Space
  • CDROM

About PopTop Software
Based in Fenton, MO, computer game developer PopTop Software was founded in 1993 by programmer and game designer Phil Steinmeyer. After working with New World Computing on three titles from 1993 through 1996, PopTop began developing Railroad Tycoon II in 1997. Released in November 1998, Railroad Tycoon II has received rave reviews from the press and the gaming industry and is a bestseller worldwide. In April 1999, Railroad Tycoon II: The Second Century, the expansion pack to the 1998 computer game hit, was released to stellar reviews. Railroad Tycoon II: Gold Edition, a complete collection of the Railroad Tycoon II series plus additional scenarios, was released in August 1999. The company is currently developing Tropico, a building-oriented strategy-simulation game. In July of 2000, PopTop Software became a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO).
http://www.poptop.com.

About GodGames
GodGames is a high-end computer and video game publisher located in Dallas and Austin, Texas. A wholly owned subsidiary of New York-based Take-Two Interactive Software (NASDAQ: TTWO), GodGames specializes in delivering games from top independent development studios worldwide. GodGames utilizes the global resources of its parent company and sister label, Rockstar Games, to bring these titles to gaming enthusiasts worldwide on a wide range of platforms. Key titles include the Railroad Tycoon II series, Duke Nukem Forever, Oni, Rune, the 4x4 EVO series, Max Payne, the FLY! series, Tropico, Darkstone, and many others. For a complete title listing and further information on GodGames, refer to
http://www.godgames.com.

About Take Two Interactive
Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, PlayStation, Nintendo 64, Nintendo Game Boy Color, Sega Dreamcast, PlayStation®2 and the Xbox™. The Company publishes and develops products through various wholly owned subsidiaries including: Rockstar Games, GodGames, TalonSoft, Joytech, DMA Design, PopTop, Global Star and under the Take-Two brand name. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Vienna, Copenhagen, Milan and Sydney

PopTop Software and Gathering of Developers Announce Tropico Population Explosion (of Information!)

3D Building, Strategy/Simulation Game to Feature more than 45 Different Characters

Dallas, TX, March 15, 2001 --- Game developer PopTop Software and developer-driven computer and video game publisher Gathering of Developers, both subsidiaries of Take-Two Interactive (NASDAQ: TTWO), today released information about the characters in Tropico, the upcoming 3D building, strategy/simulation game. Tropico allows desktop dictators of a remote Caribbean island to rule over 500 people of more than 45 different character types. Tropico for the PC will be released in April, with a Mac version following in May.

"One of the most appealing aspects of a "virtual world" game like Tropico is the chance to help the populace grow and take on a life of its own," said Phil Steinmeyer, president and lead programmer of PopTop. "Players will be amazed at the variety of characters who end up making Tropico their home."

Tropico's characters must be kept happy through strategic and intelligent leadership, and fair legislature. Examples of Tropico residents and their attributes include:

  • Peasants -- Farmers and factory workers want to be well fed and housed, and they resent the rich. Displeasing this group lowers productivity and can lead to rebel activity and/or a popular uprising.
  • Rich -- Doctors, bankers, and other members of the elite class want luxury housing, entertainment, a prosperous business climate and security from crime. Displeasing this group hurts the economy, causes capital flight, and can injure the player?s rating with the United States.
  • Military -- Soldiers want high wages, strong national security, and prestige for the army. The military is suspicious of the peasants. Displeasing this group can lead to a coup-de-tat.
  • Clergy -- Priests want spirituality and churches across the land, are suspicious of the rich, and don?t look kindly on a dictator who stuffs his Swiss Bank account a little too full. Displeasing this group can cause the clergy to condemn leadership, leading to heightened tensions with peasants and a possible popular uprising.

All the characters' attitudes and actions determined by their socio-economic status and personal biography, including:

  • Educational Level -- Peoples' schooling determines what jobs they can get, therefore affecting their income.
  • Age, Gender, Intelligence - Older citizens are less likely to revolt. Women are less likely to go drinking at the local pubs and nightclubs and many of them will take a career timeout to raise a family. More intelligent residents will have the ability get an advanced education, and even if they don't, will acquire skills faster and be more successful.
  • Nationality -- About half of the population growth comes from immigration. Immigrants come from other Caribbean islands, the U.S., Europe, and Russia. An individual's native country greatly affects their politics. A Russian immigrant is highly unlikely to become a cigar smoking leader of the capitalist faction.


Tropico's people go through a normal lifecycle -- they're born, grow up, get an education, work for 30 to 40 years, then retire. If the people are healthy, sheltered and generally happy, both population growth and immigration are high. Likewise, mass unhappiness, political instability and unemployment will lead to the best workers emigrating for more promising opportunities abroad and can increase the risk of a coup!

Tropico is based on an improved version of PopTop's proprietary S3D engine allowing for highly detailed 3D graphics and renderings. Railroad Tycoon II also used the S3D engine. The engine supports hardware acceleration, variable resolution support from 640 x 480 up to 1600 x 1200 and variable color depth support from 8-bit to 32-bit color. Screenshots can be found at
http://www.poptop.com/tropico.htm.

About PopTop Software
Based in Fenton, MO, computer game developer PopTop Software was founded in 1993 by programmer and game designer Phil Steinmeyer. After working with New World Computing on three titles from 1993 through 1996, PopTop began developing Railroad Tycoon II in 1997. Released in November 1998, Railroad Tycoon II has received rave reviews from the press and the gaming industry and is a bestseller worldwide. In April 1999, Railroad Tycoon II: The Second Century, the expansion pack to the 1998 computer game hit, was released to stellar reviews. Railroad Tycoon II: Gold Edition, a complete collection of the Railroad Tycoon II series plus additional scenarios, was released in August 1999. The company is currently developing Tropico, a building-oriented strategy-simulation game. In July of 2000, PopTop Software became a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO).
http://www.poptop.com

About Gathering of Developers
Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven computer and video game publishing company, and a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO). The company?s mission is to be the worldwide leader in the development and delivery of commercially successful computer and video game software designed for a range of platforms. The company?s pioneering partners are industry leaders and proven hit makers 3D Realms, Epic Games, PopTop Software, Ritual Entertainment, Terminal Reality Inc and Edge of Reality. For more information visit Gathering of Developers Web site at
http://www.godgames.com

Tropico: Politics Press Release

Here is a press relase about the political elements of Tropico:

PopTop Software and Gathering of Developers Shake Hands and Kiss Babies with Release of Tropico's Political Information

3D Building, Strategy/Simulation Game to Offer Citizen Uprisings, Hostile Foreign Relations and Other Political Fun

Dallas, TX, March 8, 2001 - Game developer PopTop Software and developer-driven computer and video game publisher Gathering of Developers, both subsidiaries of Take-Two Interactive Software (NASDAQ: TTWO), today released information about the political features in Tropico, the upcoming 3D building, strategy/simulation game. Tropico invites players to helm a remote Caribbean island and conduct political activities such as suppressing rebellion, maintaining political popularity and trading with foreign powers. The PC version will be released in April with the Mac version following in May.

"With domestic rebellions and foreign unrest threatening the dictator every step of the way, Tropico will require players to develop sharp political instincts,” said Phil Steinmeyer, president and lead programmer of PopTop. “This distinctive political aspect of the title, in conjunction with the strategic urban planning features and addictive gameplay, will help Tropico appeal to gamers of all ages.”

Although the player begins the game as the island’s dictator, this position is not absolute. Many factions exist within the island’s population and if the player doesn’t keep all of them happy, the dictator can be overthrown. To make things more challenging, many of these factions, which include communists, the military and the clergy, have opposing goals, so pleasing all of them will be difficult.

There are three main facets to Tropico’s internal politics. They are:

  • Political Popularity - The dictator’s political popularity is a summation of each citizen’s feelings. The boldest citizens provide feedback throughout the game by approaching the leader with grievances or other messages. The leader can try to arrest or shoot any citizen at any time, but this tends to increase overall resentment within the population. Also, targeted citizens can fight back against the government, or flee to become rebels in the hills.
  • Uprisings - The people as a whole can stage a popular uprising, or the army can institute a coup-de-tat. For an uprising to occur, there must be a significant amount of dissent within a group and a motivational and charismatic leader. When an uprising begins, all normal world activity stops until the feud is resolved. A failed uprising will deter other uprisings for a while, but if the dictator’s palace is captured, the game is over.
  • Elections - If the government is a democracy, elections must be held every six years. If the dictator wins the election, the populace will remain relatively passive until the next election. The dictator can also sway the election results in honest ways (tax cuts, reformist policies), and in less-than-honest ways (vote fraud). Unfortunately, the population typically sees right through vote fraud, and a fraudulently won election can be worse than no election at all, leading to an immediate uprising.

Two major external forces are also represented in Tropico - the United States and Russia. To establish contact with them, players must establish a foreign ministry. Friendly relations with these foreign powers, created through activities such as trading, maintaining a similar government style and allowing the establishment of a foreign military base, will result in better trade prices, tourism, and possible aid grants. However, if the Tropico leader practices a different type of government or befriends a foreign power’s enemy, the jilted power may send gunboats to menace the dictator, and perhaps even invade and depose their enemy.

Tropico is based on an improved version of PopTop’s proprietary S3D engine allowing for highly detailed 3D graphics and renderings. The S3D engine was initially used in Railroad Tycoon II. The engine will support hardware acceleration, variable resolution support from 640 x 480 up to 1600 x 1200 and variable color depth support from 8-bit to 32-bit color. Screenshots can be found at
www.poptop.com.

About PopTop Software:
Based in Fenton, MO, computer game developer PopTop Software was founded in 1993 by programmer and game designer Phil Steinmeyer. After working with New World Computing on three titles from 1993 through 1996, PopTop began developing Railroad Tycoon II in 1997. Released in November 1998, Railroad Tycoon II has received rave reviews from the press and the gaming industry and is a bestseller worldwide. In April 1999, Railroad Tycoon II: The Second Century, the expansion pack to the 1998 computer game hit, was released to stellar reviews. Railroad Tycoon II: Gold Edition, a complete collection of the Railroad Tycoon II series plus additional scenarios, was released in August 1999. The company is currently developing Tropico, a building-oriented strategy-simulation game. In July of 2000, PopTop Software became a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO).
http://www.poptop.com.

About Gathering of Developers:
Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven computer and video game publishing company, and a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO). The company’s mission is to be the worldwide leader in the development and delivery of commercially successful computer and video game software designed for a range of platforms. The company’s pioneering partners are industry leaders and proven hit makers 3D Realms, Epic Games, PopTop Software, Ritual Entertainment, Terminal Reality Inc and Edge of Reality. For more information visit Gathering of Developers Web site at
http://www.godgames.com

Tropico: Construction Press Release

Here is the latest Tropico Press Release:

PopTop Software and Gathering of Developers Go Bananas Releasing Tropico Construction Information

3D Building, Strategy/Simulation Game to Feature More than 80 Structures

Dallas, TX, February 12, 2001 --- Game developer PopTop Software and developer-driven computer and video game publisher Gathering of Developers, both subsidiaries of Take-Two Interactive (NASDAQ: TTWO), today released information on the constructions featured in Tropico, the upcoming 3D building, strategy/simulation game for the PC and Mac. Following the addictive building-oriented gameplay of PopTop?s hugely successful Railroad Tycoon II series, Tropico invites rulers of all ages to utilize more than 80 types of structures in the development of a remote Caribbean island. Tropico will be released in April for the PC, with a Mac version following in May.

"The massive popularity of Railroad Tycoon II and other simulation titles reaffirmed that there is a huge demand for more games in this genre," said Phil Steinmeyer, president and lead programmer of PopTop. "With Tropico, we are giving gamers the chance to live the life that only a chosen few are lucky enough to experience -- standing at the dictatorial helm of their very own banana republic."

Tropico lets players erect all types of structures and environments - everything from hotels and spas to banana groves and sugar plantations, with some rum distilleries and cigar factories thrown in for good measure! More than 80 structure types are available, including:

Residential -- Housing provides shelter for the population and ensures citizens' happiness. Industrial -- Factories employ workers, emit pollution and produce resources for local use and trade. Agricultural -- Farms employ workers and produce food to keep the populace healthy and well fed. Mining -- Mines employ workers and provide resources for local use and trade. Tourism -- Resort hotels and spas boost the economy with tourists? money. Governmental -- Government buildings express the authority of the dictator. Trade -- Ports, airports and roadways allow trade and communication with the outside world.

Virtual dictators need to carefully consider all aspects of construction and regional development. For example, farms must be placed in areas with fertile soil, good rainfall, appropriate elevation and close proximity to existing towns, so that food may be grown and the population fed. Likewise, residential areas and roads must be built close to employment areas like factories and mines so workers can travel quickly to and from their businesses. If the ruler doesn?t construct wisely and maintain the properties responsibly, two undesired building types will begin to sprout up without player intervention: tin shanties and rebel camps!

Tropico is based on an improved version of PopTop's proprietary S3D engine allowing for highly detailed 3D graphics and renderings. Railroad Tycoon II also used the S3D engine. The engine supports hardware acceleration, variable resolution support from 640 x 480 up to 1600 x 1200 and variable color depth support from 8-bit to 32-bit color. Screenshots can be found at http://www.poptop.com/tropico.htm.

Based in Fenton, MO, computer game developer PopTop Software was founded in 1993 by programmer and game designer Phil Steinmeyer. After working with New World Computing on three titles from 1993 through 1996, PopTop began developing Railroad Tycoon II in 1997. Released in November 1998, Railroad Tycoon II has received rave reviews from the press and the gaming industry and is a bestseller worldwide. In April 1999, Railroad Tycoon II: The Second Century, the expansion pack to the 1998 computer game hit, was released to stellar reviews. Railroad Tycoon II: Gold Edition, a complete collection of the Railroad Tycoon II series plus additional scenarios, was released in August 1999. The company is currently developing Tropico, a building-oriented strategy-simulation game. In July of 2000, PopTop Software became a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO). http://www.poptop.com.

Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven computer and video game publishing company, and a wholly-owned subsidiary of Take-Two Interactive Software, Inc (NASDAQ: TTWO). The company?s mission is to be the worldwide leader in the development and delivery of commercially successful computer and video game software designed for a range of platforms. The company?s pioneering partners are industry leaders and proven hit makers 3D Realms, Epic Games, PopTop Software, Ritual Entertainment, Terminal Reality Inc and Edge of Reality. For more information visit Gathering of Developers Web site at http://www.godgames.com.

Announcment Press Release

Gathering of Developers to Publish 3D Building, Strategy and Simulation Game on Multiple Platforms


Dallas, TX, March 06, 2000 Computer game developer PopTop Software today announced the development of TROPICO, a 3D building, strategy/simulation game for the PC and Macintosh computers and Sega Dreamcast. Tropico takes the addictive building gameplay style of PopTop's hugely successful Railroad Tycoon II and adds a hearty helping of Latin American political intrigue to create an absorbing gaming experience. Developer-driven computer and video game publisher Gathering of Developers will publish Tropico in late 2000 for the PC and Macintosh computers and in early 2001 for Sega Dreamcast.

"PopTop specializes in creating 'virtual world' replicas of real life," said Phil Steinmeyer, CEO of PopTop. With Tropico, we will provide gamers with a slice of political life, topsy-turvy third world leaders and the nations they rule, pitting the rich against the poor, the army against the church, and natives versus outside carpetbaggers.

In Tropico, players take on the role of a newly instated leader of a remote Caribbean island and are challenged to build a path of progress for a nation mired in poverty, civil unrest and infighting. Based on their economic vision, gamers build hotels, mines, factories, and over 100 other structures. Diplomacy and politics will factor heavily in Tropico, as players must pacify various internal factions and external threats. If the island's growth is well planned, the player will have plenty of money to buy the peoples' favor and ensure prosperity. If growth is poorly planned and the economy falters, the population may revolt, forcing the player to institute martial law.


PopTop has an incredible knack for envisioning and developing games that combine historical authenticity with imagination," said Harry Miller, president of Gathering of Developers. "Railroad Tycoon II was tremendously successful, and we believe Tropico, with its unique storyline, setting and engrossing gameplay, will be another prized PopTop title.


Tropico is based on an improved version of PopTop?s proprietary S3D engine allowing for highly detailed 3D graphics and renderings. The S3D engine was initially used in Railroad Tycoon II. The engine will support hardware acceleration, variable resolution support from 640 x 480 up to 1600 x 1200 and variable color depth support from 8-bit to 32-bit color.

Based in Fenton, MO, computer game developer PopTop Software was founded in 1993 by programmer and game designer Phil Steinmeyer. After working with New World Computing on three titles from 1993 through 1996, PopTop began developing Railroad Tycoon II in 1997. Released in November 1998, Railroad Tycoon II has received rave reviews from the press and the gaming industry, and is a bestseller worldwide. In April 1999, Railroad Tycoon II: The Second Century, the expansion pack to the 1998 computer game hit, was released to stellar reviews. Railroad Tycoon II: Gold Edition, a complete collection of the Railroad Tycoon II series plus additional scenarios, was released in August 1999. The company is currently developing Tropico, a building-oriented strategy-simulation game.

Founded in Dallas, TX in January 1998, Gathering of Developers is a developer-driven computer and video game publishing company. The company's mission is to be the worldwide leader in the development and delivery of commercially successful computer and video game software designed for a range of platforms. The company's pioneering partners are industry leaders and proven hit makers 3D Realms, Epic Games, PopTop Software, Ritual Entertainment, Terminal Reality Inc and Edge of Reality. For more information visit Gathering of Developers' Web site at http://www.godgames.com.


Sega and Sega Dreamcast are trademarks of SEGA ENTERPRISES, LTD.

Tropico - Interviews

we conducted an exclusive interview with Poptop employee Franz Felsl. Here is the interview in full:

(this interview is exclusive material to Express World, please do not copy it in part of full, please only link to it)
What is your job at Poptop, and how long have you worked there?

I'm an artist and designer amongst a few other things.  I've been with
PopTop for 3 years now.

Which did you prefer working on Railroad Tycoon II or Tropico?

Well, probably RT2 because I like trains.

What is your favourite character in Tropico?

The Teamster, I just like the way he looks, he's like a clown to me.

Could you describe what the office was like on the day Tropico went gold?


Everyone was testing and then it was time to send the Master Disk to Take
2 because the last FedEx pick up was going to happen.  Then Phil said ok,
we've mastered, you can continue testing.  Sorry, nothing exciting.

Were you relieved when Tropico went gold?

Yes.  It's been a long time, like most projects but it was nice to send it
out into the big world.

If you could add any feature to Tropico (that the game does not currently

contain) what would it be?

Hmmmm.  More events.  I like alot of variables.

Now that you have finished Tropico, you will be moving onto a new project.
If the choice about the next project was completly down to you, what game
would you like to produce?

Something epic.  However, it's not up to me so it's best not to get too
dreamy at this point.  Phil will decide what he wants PopTop to do and if
Take2 says ok, then that's what we'll do.

Exclusive Interview With Poptop

Yesterday I conducted a short interview with Franz @ poptop over the recent sale of the compant to Take 2 Interactive. (this interview is exclusive and no part may be copied).

1. Who initiated talks about the sale of Poptop?  

I think it ended up being somewhat spontaneous.  Take 2 is always looking for good material and Phil was looking to lighten some of the business load.  

2. Now that Poptop is owned by Take 2, will Take 2 publish future Poptop games in America instead of Gathering Of Developers?  

Well since Gathering of Developers is also owned by Take 2 they will continue to publish PopTop's titles in North America.  Just kind of worked out that way.  G.O.D. is basically Take 2's publishing arm in North America now.   

3. Will this aquisiton effect the release date of Tropico?  

In theory, it will not interfere with the release date.  

4. Now that Take 2 owns Poptop, will they have the final words on what games you develop?

That's not real clear.  The understanding is that they want us to make good games and feel we can.  So, if we make a clinker then they will likely tighten the reins and if we do well it seems we'll be able to develop as we have been.  

5. Now that Take 2 owns the Railroad Tycoon licence, is it possible they could get another company/ development team otehr than Poptop to create Railroad Tycoon 3?  

Anything is possible but we're pretty confident they'd like us to do RT3 and so do we. 

  6. Do you have any personal comments on this take over?  

I'm very hopeful that it will be very good for both companies and thus the consumers in the long run.   

7. Did you sign a 4 year contract to stay with Poptop, as Phil did?  

No, Take 2's interest was in Phil.  The rest of us are still regular employees.   

8. How much was Poptop sold for?  

I was never told.   

9. Who offically was the previous owner of Poptop?  

Phil Steinmeyer.

Interview With Poptop July 2000

This interview is exclusive to Theme World. Reproduction Notice: You may only copy question 1 & 2 as a sample and you must also place a link to Theme World giving us full credit for this interview

1. Is there a plan to release a demo of Tropico?  

Yes.  It may be out around December?   

2.  Will Tropico support 3D acceleartion, if so what cards will it support?  

Yes.  The exact cards are unknown at this time.   

3. Will there be a multi player option in Tropico?  

No.  It is ment to be a single player experience akin to Sim City.   

4. Will Tropico be published by Gathering Of Developers or Take 2 Interactive?  

Both since the Gathering of Developers are now a wholy owned subsidiary of Take 2.   

5. Will there be a Playstation version (or other platforms) of Tropico?  

Probably but we don't know which next generation system we will use.  

6. When is the Dreamcast version of Rt2 due for release?  

Should be sometime later this month.   

7. Could you give us a progress report of what stage in development tropico is currently at?  

Full production.  The engine works and the interface is now functionally set.  Lots of art and code to make it play still need to go into the game.  

8. If Tropico sell well, will you be producing an expansion pack for the game, as you did with Railroad Tycoon II?  

Possibly, it's hard to say.  RT2 had a natural progression, Tropico may not?  

9. In yout personal view, what are the chances that Poptop's next project will be Railroad Tycoon 3?  

I'm not allowed to speculate, I'm just a cog in the great machine.  I think you can figure PopTop will function within normal industry standards though

Tropico: Interview With Poptop (May 2000)

This is parts 1 & 2 & 3 of a 3 part interview. The interview is an exclusive to Theme World and absolutly must not be copied, I give will not even allow smaples to be taken, you are only allowed to link to it.

Again, you are not allowed to copy the whole or even any part of this interview.

Part 1 (9th May 2000)

1. Are there any plans for a demo of Tropico?  

We intend to release a demo when we have one.  It's still a few months off.     

2. Can you predeict any system requirements for Tropico?  

It's a bit too early to make that prediction and so as to avoid any confusion we'll have to wait on that answer.   

3. On the islands, will you be able to constuct any Transportation Systems?  

Not like RT2 or anything that elaborate.  You will be able to place things like a Taxi Stand or a Bus Station where people can get appropriate transportation to jobs, stores and entertainment.  However, you build it so that the units (Tropicans) will decide when and how to make use of that service.  One of the reasons we use an Island as the land mass is that what and where you build things is a big decision, land use will play a major role in the player's success as a leader.  

4. What government types  will you be able to have?  

No final on that; however currently we are currently just looking at Dictatorships and Presidential Democracies.  This may change?  

5. Do you control your military directly, or do you pay genrals to do it for you?  

Well, like all Tropicans you don't directly move or give orders to your people.  So, a General will improve the abilities of your soldiers though soldiers in general go about their "job" with or without orders from a general.  This goes to the basic premise of Tropico.  Your units all have personal interests and motivations.  Each Tropican is born with a set of parameters that can be modified by their environment, i.e. what jobs they have, what the government is etc.  Tropicans favor or dislike each social faction represented in the game and there are 6 factions in Tropico.  The 4 core factions are Socialist, Militarist, Religious and Capitalist; additionally there are 2 other factions which have impact at a different level, USA & USSR.  The last two are more like catalysts than core beliefs of the Tropicans.  In any event these factions are what motivate the Tropicans in the political arena which is where you as the player reside.  If you don't control these factions they you can expect to loose control of the country and thus lose the game

Part 2 (10th May 2000)

6. Is there any armed confilct at all in this game?  

Well, not in the traditional sense of an RTS.  If there is a riot, rebelion, coup or rebel interference you may see people get shot.  This will be pretty tame stuff, no blood, 1930's Hollywood death kind of thing just bang, bang your dead.   

7. How large will most islands be on Tropico?  

That's completely variable.  We will have an editor like in RT2 as well as a random map generator with adjust able variables, take a look at your own screen shots, the second one shows the controls for creating your island.   

8. On avearge how many people will be on the an Island in Tropico when you begin a game?  

That's another variable.  Other than scenarios, you will be able to determine that.  

9. Will Tropico be ported to any consoles other than the dreamcast?  

We don't know just yet, but we're receptive.

Part 3 (11th May 2000)

10. Following the take over of GOD, which company will publish Tropico?  

G.O.D. is a wholly owned subsidiary of Take2 so the people at G.O.D. are handling the publishing but it's Take2 that runs the show at the highest level, so the answer is both because they are the same.  

11. Do you have any comments or views on the Take over of Gathering Of Developers by Take 2 Interactive?  

Yes, we're happy that Take2 has made a commitment to the sustain the concept the Gathering of Developers in such a strong way.  We feel that both companies will benefit from it and those that work with them too.  

At what stage is tropico at (e.g Alpha, Beat, Pre-Alpha) and are you planning a Public beta test?  

Tropico is still pre Alpha.  We intend on doing a public Beta like we did with RT2 but we can't guarantee that yet.

Tropico: Interview With Poptop (14th February 2000)

On the 14th February 2000, when our Tropico pages were part of the Railroad Express website, I conducted an interview with Potop Software about Tropico, I have reposted this interview so you can read it. This interview has been added to the Tropico Interviews page.

(Reproduction info: the only questions you are allowed to copy as a sample are questions 6 & 7, and a link to Theme World giving us credit is also required next to the sample)

1. When is the estimated completion time for Tropico (eg 4th Q 2000)?

No date announced as yet.    

2. Will there be any further offical maps for Rt2?

Probably but not for a little bit.    

3. What can you tell us about Tropico?

Nothing at this time.  The official announcement will be coming very soon.  

4. Is there any other versions of Rt2 in the works, for example a dreamcast version?

There is a Dreamcast version currently being worked on.  It looks EXTREMELY cool and Tremor is doing an excellent job of adding special features to take advantage of the Dreamcasts ability.   Honest, this thing is looking cool and is NOT a simple port and run, it will have some exclusive features that only the Dreamcast version will have.    

5. How is work on Tropico progressing?

Slow but getting steady.  This was a completely new design with nothing to base it off of to start.  It has some similarities to many games but in almost every case it's a unique design.  It's looking very pretty, so for those of you who liked RT2 just because it was pretty... you won't be disappointed.  :)  The game play is still to early to really comment on as it seems fun on paper but we can't actually play it yet.  Unlike some games which you can play on paper, Tropico is a very hands-on type of game and is extremely a touchy-feely design.  Like RT2, it has a simple premises and until you can play it enough to get involved it's impossible to tell what needs to be changed.      

6. Does Tropico use the S3D engine that Railroad Tycoon II did?

Yes and no.  It's a S3D engine evolution.  It will have all new graphic sets and also incorporate 3D effects directly.  So, this version will take advantage of and support 3D cards as well as software only.  

7. Will you be releasing any information, press releases or screenshots of Tropico soon?

Yep, like I said it'll be soon.  I'd say definitely this month, but definitely is a word that frightens me.  :)

 

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