The World's First Website To Cover Railroad Tycoon II, Railroad Tycoon 3, Tropico & Tropico 2

 


 Home

 News

Archive News

Links

Messageboards

E-Mail Express World

RAILROAD TYCOON II       RAILROAD TYCOON 3         TROPICO         TROPICO 2: PIRATE COVE



GAME SECTIONS

Railroad Tycoon II

Railroad Tycoon 3   

Tropico

Tropico 2: Pirate Cove

Railroad Tycoon Classic


SITE PAGES 

Home

News

Archive News

Links

Messageboards

E-Mail Express World


 

NUMBER OF VISITORS

 

EMAIL LOGIN
Email Login
Password
New users
sign up!


GAME DATABASE

Previews

Here are some interesting advanced looks at Tropico 2:

Computer Games Magazine's cover story on Tropico 2: Pirate Cove

Tropico 2 - Pirate Cove/Tropico 2 - Zatoka Piratów (Preview on the Polish Website Tropico.pl)

from www.frogcity.com

The Story Behind Tropico 2: Pirate Cove

You've escaped from servitude on a tobacco plantation and made your way to
an island outside the reach of the law. Due to your wit and sophistication,
the buccaneers on the island elect you their leader. You rule, for now. The question is, how to stay in power, and how to become fabulously wealthy?

To keep your followers happy, you'll need to supply them with wine, women,
food, and a few other essentials like gambling. If you aren't a good
provider there are plenty of other buccaneers who want your job and your
fancy palace. But how can these things be paid for? The island has no
industry or agriculture or anyone living here willing to do an honest day's
work. The obvious answer is piracy.

The seas off your little isle are teeming with unprotected and foolish
merchant ships just waiting to be plundered. Piracy makes your continued
rule possible: it gives you funds to spend on expansion; it brings back
captives to work in your taverns, gambling halls, industries, and farms; and most important, it puts money in the hands of your buccaneer followers. As long as they have money to spend, and a bar to spend it in, they'll continue to do what you order--most of the time.

When you command enough pirates, the great powers of the 17th Century may bid for your services in a war. Be careful. Some of your pirates might not feel secure
working for the nation that made them outlaws. Other pirates might decline to serve against their homelands. And of course, all pirates fear an encounter with a well-trained naval vessel of England, France or Spain. These battles are risky and some pirates won't
return. On the other hand, defeating a naval vessel means lots of new
pirate recruits and probably new cannons and other plunder.

Ruling Your Island

To get your pirate economy moving, you'll use your captives to produce weapons at the smithy and cannon foundry, mighty galleons or frigates at the shipyard, as well as rum, beer, and fancy pastries for your pirates to devour.

Meanwhile, watch out for escapes and captive revolts; an island with
few captives working won't produce much of value. It can be tricky to
balance the pirates' insistence on no laws or rules with the need to keep
the captives in check. Hiring some pirates as overseers and guards helps
meet this challenge.

Your pirate crews learn skills like sword fighting and cannon aiming as they commit their crimes. And you can also improve pirates' skills in port by building pirate schools and ordering them to attend. Sometimes you can use your growing wealth to bribe great pirate captains to work for you. These leaders, like Blackbeard or Henry Morgan, really know
how to get the most out of a crew.

The pinnacle of pirate success - which few pirate rulers ever achieve - is
to intercept and plunder one of the great Spanish treasure fleets. You'll
be set for life if you can do it. But you'll need a large fleet,
well-trained crews and captains, superior intelligence of the treasure
fleet's route, and good luck.

 

Tropico 2 Index

First Info

Downloads

Press Releases

Game Database

Features

Screenshots

Tropico 2 Wishlists

‘This site is hosted by Vision ICT Ltd’

 Express World, Logo & All Original Content © 2003 Express World. No part of this site may be reproduced in part or in full without written permission from the Webmaster.

Express World opened 26th April 1998 & had it's 500,000th visitor on 6th May 2001